4/9/2024 0 Comments Hundun spelunky 22.0a: Tiny bugfixes, switched to game prng for seeded randomness. 2.0c: Fixed a bunch of bugs with floorstyles. 2.0d: Fixed shop floors, adjusted some chances for the more enjoyable. 2.0e: Added options saving, fixed a crash if played with level gen mods. 2.0f: Trying to fix bugs I've never gotten. 2.1: Added more random projectiles, added options to disable everything. 2.1b: Fixed some non-fatal errors, added some forgotten secrets. 2.1c: Temporary stupid fix for shop item names. Let me know if you get the liquids pool error! 2.2: Added chance to swap liquids in a level. 2.2a: Added chance to swap spike pits with minefields or other stuff. 2.2c: Fix challenge forcefields getting replaced. Bugfixes on storage floors, challenges and dice shops. 2.3: Added options to change theme chances or disable certain themes. Added individual options for hard bosses. 2.3c: Fix Duat ankh and stuff with yetis and butterflies (I'll tell you when you're older) 2.3d: Random friends and evil twins, fixed unfair crap falling on you during cutscenes, fixed olmec phases? 2.4: New level sizes, random prizes, challenge enemies, fixed that stupid parachute crate, fixed crashes, fixed bugs 2.4a: Fixed some shop item names, fixed kegs blocking paths 2.6: Removed some stuff I've recently added, but I don't really know if it's still crashing or not 2.6a: Fixed dark CO jelly, added some drops. 2.6c: Added crust items/enemies, fixed some trap placement 2.7: Fixed some bugs, remixed some level gen, added water levels, moved level number to real hud 2.8: Just bugfixes (watery crash, saving options, hud level numbering) 2.9: Random bosses, made reaching the top easier, tweaked balance, fixed some crashes, fixed some more bugs 2.9z: Added option to get some of the old chaos back in all boss variations, fixed some bugs (This will be the last update, unless some horrible game breaking bugs emerge.) Randomizes: Container contents, enemies, traps, projectiles, lever order, level size, level layout, boss order, boss attacks, boss levels, shop locations, shop contents, shop prices, quest prizes, challenge prizes, chain items, floor style, liquids, treasure, poop. I can't possibly test all of this so fingers crossed it doesn't crash a lot. Most familiar things from 1.2 are still there, but better! Progression is changed though, shops are random, level gen is crazy, chain item stuff, multiple endings, secrets. Second incarnation of The Randomizer with new API shenannigans. Your options are saved between sessions too. There are a lot of options to tinker if you think it's too hard. These are not words I would use to describe The Randomizer. Average Rating: Details YOU NEED TO USE 'Playlunky version > nightly' IN MODLUNKY OR YOU WILL CRASH WHILE PLAYING, GUARANTEEDįair, balanced, beginner friendly.
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